My first (woo) game, Bubbel, has started to look like a game. It’s a very simple 2D bubble clone. The aim is to make a really addictive playable game to begin with. Then maybe I’ll add some funky ideas – or maybe not.
The motivation for this game is threefold. Firstly, most importantly, is for myself. I want to make it, I want to do it. The second is to get a demo, which I can show off to prospective employers – a demo I couldn’t develop very well within the scope of my degree. The third is for Illusia, a bubble fan of supreme proportions.
So here it is – the beginning!